In order to avoid the problems and pitfalls of map generation, I recommend: Do not start a "New Game", but start with "Load Scenario" and load the map of "Deutschland_1800". The Trains and vehicles are thereby a bit bigger than they from the Standard-Pak 128.Most buildings, regardless of city or industry have consistently four views.Every Building- and Factory type has furthermore based on the region in which it is, a different Graphics, and in the latter different operation numbers of production. However, the wars makes interrupts in vehicle development and in the peacetime between them, there seem to be fast spurts of progress. That was possible in real life only after 1989 onward. Vehicles of the FRG and the GDR exist here peacefully side by side and can be used in a colorful mix. The war economy, troop transports and the destruction, as well as the division of Germany by the iron curtain, simply cannot be represented. The two world wars and other wars during this period are not displayed, even if they had a massive impact on the economy and transport. The historical background can be experienced without claiming to be completely realistic. The timeline, also known as chronology, can be played from 1800 and is based on the real history of Germany, for the vehicles, buildings, routes, landscape elements and industrial chains. The representation is based on typical German cities and industries. It offers the player the opportunity to set up a transport system. PAK128.german is a graphics set for the Simutrans transport simulation. Every building and factory has four views and each type of factory has different aspects. Trains and lorries are taller than they are in standard pak128. Brings the German transportation system embedded in typical German towns and industries according to the respective topographic region (coasts, the Alps, etc.).
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